| Prepress activities include a wide variety of procedures within the 
            print production process. Prepress procedures begin with the design 
            of a project and conclude with platemaking. Over the years, each of 
            prepress steps have undergone many changes in the way that they are 
            accomplished.  Before desktop publishing, ideas were sketched on paper, thumbnails 
            were created, and copy was handwritten. The typesetters would set 
            the copy and output  
             galleys of type for the proofreaders to check. After the 
            corrections were made, copy was output with phototypesetters on resin 
            coated (RC) paper. The columns of type were trimmed out, and using 
            an adhesive, either wax, spray mount, or rubber cement, the strips 
            were  keylined 
            onto layout boards (mechanicals) by page layout artists (or keyliners). 
            Photo placement was either drawn in with a Rapidograph pen or Rubylith 
            was placed in the position of the photo. Artwork, such as logos, were 
            shot on a   
            camera to create a stat that could be placed on the keyline. 
            Color breaks were made using markers on tissue overlays. The keylines 
            and photos were then shot on a process   
            camera with film, using colored filters and contact halftone 
            screens. The film was then sent to the stripping department, where 
            it was stripped onto a flat, sometimes using imposition. 
            The flat was then used to produce a plate 
            that was placed on a press for printing the job. All of the prepress 
            steps were time consuming and involved several people to complete 
            the work. Times have changed. Today, a print project is usually designed on 
            a computer and typeset in a page 
            layout program. Color or black and white images are created 
            on a computer using various software programs unless a scanner 
            is used to convert a photograph or artwork into a digital image, which 
            can then be stored on a computer. The images stored on a computer 
            are known as digital bitmap images, and can be color corrected or 
            manipulated in any way. When an image is first being corrected or 
            modified, it is viewed on a calibrated 
            monitor. 
            Viewing an image on a monitor is the first process of proofing and 
            is called soft 
            proofing, or monitor proofing. When the designer is pleased 
            with the image, it is output to film and a scatter 
            proof is made. The scatter proof is then checked for correct color 
            densities in a viewing 
            booth. The layout file (called a LW file meaning linework) 
            and the photos (CT's or Continuous Tones) are merged in the assembling 
            process. From there, the file is sent to a RIP (Raster Image Processor) 
            which translates the digital information into four halftone color 
            separations (cyan, magenta, yellow, and black). The information is 
            sent to either a digital 
            proofer or to an imagesetter for film to be output in order to create 
            an analog 
            proof. After the proof has been approved, the film can then be stripped 
            into flats that are used to generate the plates. In a direct-to-plate 
            workflow, film is eliminated and the digital file is sent from the 
            RIP directly to a platesetter. 
            And, if a digital 
            press is to be used for printing the job, the file can be 
            sent directly to the press, eliminating the need for a plate. |